• Principles of Arts, Audio/Video Technology, and Communications

    Course                    Grade:                    Credit:

    7355                       9-12                        1

    Prerequisites: None

    Description: Careers in the Arts, Audio/Video Technology, and Communications Career Cluster require a creative aptitude, a strong background in computer and technology applications, a strong academic foundation, and a proficiency in oral and written communication. Within this context, students will be expected to develop an understanding of the various and multifaceted career opportunities in this cluster and the knowledge, skills, and educational requirements for those opportunities.

     

     

    Animation I

    Course #                 Grade:                    Credit:

    7361                       10-12                     1

    Prerequisites: None

    Description: Careers in animation span all aspects of motion graphics. Within this context, in addition to developing technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an understanding of the history and techniques of the animation industry. 

     

     

    Animation II

    Course #                 Grade:                    Credit:

    7362                       10-12                     1

    Prerequisites: Animation I

    Description: Careers in animation span all aspects of motion graphics. Within this context, in addition to developing advanced knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to create two- and three-dimensional animations. The instruction also assists students seeking careers in the animation industry. 

     

     

    Animation II/Animation II Lab

    Course #                 Grade:                    Credit:

    7758                       10-12                     2

    Prerequisites: Animation I

    Description: Careers in animation span all aspects of motion graphics. Within this context, in addition to developing advanced knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications career cluster, students will be expected to create two- and three-dimensional animations. The instruction also assists students seeking careers in the animation industry.

     

     

    Practicum in Animation First Time Taken

    Course #                 Grade:                    Credit:

    7072                       11-12                     2

    Prerequisites: Animation II/Animation II Lab

    Description: Careers in animation span all aspects of the arts, audio/video technology, and communications industry. Building upon the concepts taught in Animation II, in addition to developing advanced technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an increasing understanding of the industry with a focus on applying preproduction, production, and postproduction animation products in a professional environment. Instruction may be delivered through lab-based classroom experiences or career preparation opportunities.

     

     

    Extended Practicum in Animation First Time Taken

    Course #                 Grade:                    Credit:

    7690                       11-12                     3

    Prerequisites: Animation II/Animation II Lab

    Description: Careers in animation span all aspects of the arts, audio/video technology, and communications industry. Building upon the concepts taught in Animation II, in addition to developing advanced technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an increasing understanding of the industry preproduction with a focus on applying, production, and postproduction animation products in a professional environment. Instruction may be delivered through lab-based classroom experiences or career preparation opportunities.

     

     

    Audio/Video Production I/Audio/Video Production I Lab

    Course #                 Grade:                    Credit:

    7761                       9-12                        2

    Prerequisites: Recommended Principles of Arts, Audio. Video Technology, and Communications

    Description: Careers in audio and video technology and film production span all aspects of the audio/video communications industry. Within this context, in addition to developing technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an understanding of the industry with a focus on preproduction, production, and postproduction audio and video products. Requiring a lab corequisite for the course affords necessary time devoted specifically to the production and postproduction process. 

     

     

    Audio/Video Production II

    Course #                 Grade:                    Credit:

    7364                       10-12                     1

    Prerequisites: Audio/Video Production I

    Description: Careers in audio and video technology and film production span all aspects of the audio/video communications industry. Building upon the concepts taught in Audio/Video Production I, in addition to developing advanced knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an advanced understanding of the industry with a focus on preproduction, production, and postproduction products. This course may be implemented in an audio format or a format with both audio and video.

     

     

    Audio/Video Production II/Audio/Video Production II Lab

    Course #                 Grade:                    Credit:

    7764                       10-12                     2

    Prerequisites: Audio/Video Production I

    Description: Careers in audio and video technology and film production span all aspects of the audio/video communications industry. Building upon the concepts taught in Audio/Video Production, in addition to developing advanced knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an advanced understanding of the industry with a focus on preproduction, production, and postproduction products. Through diverse forms of storytelling and production, students will exercise and develop creativity, intellectual curiosity, and critical thinking, problem-solving, and collaborative skills. This course may be implemented in an audio format or a format with both audio and video. Requiring a lab corequisite for the course affords necessary time devoted specifically to the production and postproduction process. 

     

     

    Practicum in Audio Video Production

    Course #                 Grade:                    Credit:

    7365                       11-12                     2

    Prerequisites: Audio/Video Production II/Audio/Video Production II Lab

    Description: Careers in audio/video production span all aspects of the audio/video communications industry. Building upon the concepts taught in Audio/Video Production II and its corequisite Audio/Video Production II Lab, in addition to developing advanced technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an increasing understanding of the industry with a focus on applying preproduction, production, and postproduction audio and video products in a professional environment. This course may be implemented in an advanced audio/video or audio format. Instruction may be delivered through lab-based classroom experiences or career preparation opportunities. (Lincoln, Skyline, Seagoville)

     

     

    Extended Practicum in Audio/Video Production

    Course #                 Grade:                    Credit:

    7691                       G11-12                   3

    Prerequisites: Audio/Video Production II/Audio/Video Production II Lab 

    Description: Careers in audio/video production span all aspects of the audio/video communication s industry. Building upon the concepts taught in Audio/Video Production II and its corequisite Audio/Video Production II Lab, in addition to developing advanced technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an increasing understanding of the industry with a focus on applying preproduction, production, and postproduction audio and video products in a professional environment. This course may be implemented in an advanced audio/video or audio format Instruction may be delivered through lab-based classroom experiences or career preparation opportunities. (Lincoln, Skyline, Seagoville)

     

     

    Graphic Design & Illustration I

    Course #                 Grade:                    Credit:

    7367                       10-12                     1

    Prerequisites: Recommended Principles of Arts, Audio. Video Technology, and Communications

    Description: Careers in graphic design and illustration span all aspects of the advertising and visual communications industries. Within this context, in addition to developing knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications career cluster, students will be expected to develop an understanding of the industry with a focus on fundamental elements and principles of visual art and design.

     

     

    Graphic Design and Illustration I/ Graphic Design and Illustration I Lab

    Course #                 Grade:                    Credit:

    7083                       10-12                     2

    Prerequisites: Recommended Principles of Arts, Audio. Video Technology, and Communications

    Description: Careers in graphic design and illustration span all aspects of the advertising and visual communications industries. Within this context, in addition to developing knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an understanding of the industry with a focus on fundamental elements and principles of visual art and design.

     

     

    Graphic Design & Illustration II

    Course #                 Grade:                    Credit:

    7368                       10-12                     1

    Prerequisites: Graphic Design and Illustration I

    Description: Careers in graphic design and illustration span all aspects of the advertising and visual communications industries. Within this context, in addition to developing advanced technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an advanced understanding of the industry with a focus on mastery of content knowledge and skills. (Skyline)

     

     

    Graphic Design and Illustration II/ Graphic Design and Illustration II Lab

    Course #                 Grade:                    Credit:

    7084                       10-12                     2

    Prerequisites: Graphic Design and Illustration I

    Description: Careers in graphic design and illustration span all aspects of the advertising and visual communications industries. Within this context, in addition to developing advanced technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an advanced understanding of the industry with a focus on mastery of content knowledge and skills.

     

     

    Practicum in Graphic Design and Illustration First Time Taken

    Course #                 Grade:                    Credit:

    7369                       10-12                     2

    Prerequisites: Graphic Design and Illustration II/ Graphic Design and Illustration II Lab

    Description: Careers in graphic design and illustration span all aspects of the advertising and visual communications industry. Within this context, in addition to developing technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop a technical understanding of the industry with a focus on skill proficiency. Instruction may be delivered through lab-based classroom experiences or career preparation opportunities. (Skyline AD Design)

     

     

    Extended Practicum in Graphic Design and Illustration First Time Taken

    Course #                 Grade:                    Credit:

    7556                       10-12                     3

    Prerequisites: Graphic Design and Illustration II/ Graphic Design and Illustration II Lab

    Description: Careers in graphic design and illustration span all aspects of the advertising and visual communications industry. Within this context, in addition to developing technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop a technical understanding of the industry with a focus on skill proficiency. Instruction may be delivered through lab-based classroom experiences or career preparation opportunities.

     

     

    Commercial Photography I

    Course #                 Grade:                    Credit:

    7371                       9-12                        1

    Prerequisites: None

    Description: Careers in commercial photography require skills that span all aspects of the industry from setting up a shot to delivering products in a competitive market. In addition to developing knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an understanding of the commercial photography industry with a focus on creating quality photographs. (Skyline)

     

     

    Commercial Photography I/Commercial Photography I Lab

    Course #                 Grade:                    Credit:

    7772                       9-12                        2

    Prerequisites: None

    Description: Careers in commercial photography require skills that span all aspects of the industry from setting up a shot to delivering products in a competitive market. In addition to developing knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an understanding of the commercial photography industry with a focus on creating quality photographs. (Skyline)

     

     

    Commercial Photography II

    Course #                 Grade:                    Credit:

    7372                       10-12                      1

    Prerequisites: Commercial Photography I(Recommended)

    Description: Careers in commercial photography span all aspects of the industry from setting up a shot to delivering products in a competitive market. In addition to developing advanced technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an advanced technical understanding of the commercial photography industry with a focus on producing, promoting, and presenting professional quality photographs. (Skyline)

     

     

    Commercial Photography II/Commercial Photography II Lab

    Course #                 Grade:                    Credit:

    7773                       10-12                      2

    Prerequisites: Commercial Photography I(Recommended)

    Description: Description: Careers in commercial photography span all aspects of the industry from setting up a shot to delivering products in a competitive market. In addition to developing advanced technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an advanced technical understanding of the commercial photography industry with a focus on producing, promoting, and presenting professional quality photographs. (Skyline)

     

     

    Practicum in Commercial Photography First Time Taken

    Course #                 Grade:                    Credit:

    7770                       10-12                     2

    Prerequisites: Commercial Photography I/Commercial Photography I Lab

    Description: Careers in commercial photography span all aspects of the industry from setting up a shot to delivering products in a competitive market. In addition to developing advanced technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an advanced technical understanding of the commercial photography industry with a focus on producing, promoting, and presenting professional quality photographs. (Skyline)

     

     

    Extended Practicum in Commercial Photography First Time Taken

    Course #                 Grade:                    Credit:

    7771                       10-12                     2

    Prerequisites: Commercial Photography I/Commercial Photography I Lab

    Description: Careers in commercial photography span all aspects of the industry from setting up a shot to delivering products in a competitive market. In addition to developing advanced technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an advanced technical understanding of the commercial photography industry with a focus on producing, promoting, and presenting professional quality photographs. (Skyline)

     

     

    Fashion Design I

    Course #                 Grade:                    Credit:

    7374                       10-12                     1

    Prerequisites: Recommended Principles of Arts, Audio/Video Technology, and Communications

    Description: Careers in fashion span all aspects of the textile and apparel industries. Within this context, in addition to developing technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an understanding of the fashion industry with an emphasis on design and construction. (Skyline)

     

     

    Fashion Design I/Fashion Design I Lab

    Course #                 Grade:                    Credit:

    7059                       10-12                     Credit:

    Prerequisites: Recommended Principles of Arts, Audio/Video Technology, and Communications

    Description: Careers in fashion span all aspects of the textile and apparel industries. Within this context, in addition to developing technical knowledge and skills needed for success in the Arts, Audio/Video 68 Technology, and Communications Career Cluster, students will be expected to develop an understanding of the fashion industry with an emphasis on design and construction. (Skyline)

     

     

    Fashion Design II

    Course #                 Grade:                    Credit:

    7375                       11-12                     1

    Prerequisites: Fashion Design I

    Description: Careers in fashion span all aspects of the textile and apparel industries. Within this context, in addition to developing technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an understanding of the fashion industry with an emphasis on design and construction. (Skyline)

     

     

    Fashion Design II/Fashion Design II Lab

    Course #                 Grade:                    Credit:

    7061                       11-12                     2

    Prerequisites: Fashion Design I

    Description: Careers in fashion span all aspects of the textile and apparel industries. Within this context, in addition to developing technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an understanding of the fashion industry with an emphasis on design and construction. (Skyline)

     

     

    Practicum in Fashion Design First Time Taken

    Course #                 Grade:                    Credit:

    7376                       11-12                     2

    Prerequisites: Fashion Design II/Fashion Design II Lab

    Description: In this course, students study all aspects of the textile and apparel industries. Within this context, in addition to developing advanced technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications career cluster, students will be expected to develop an advanced technical understanding of the business aspects of fashion, with emphasis on promotion and retailing. Instruction may be delivered through lab-based classroom experiences or career preparation opportunities. (Skyline)

     

     

    Extended Practicum in Fashion Design

    Course #                 Grade:                    Credit:

    7063                       11-12                     3

    Prerequisites: Fashion Design II/Fashion Design II Lab

    Description: In this course, students study all aspects of the textile and apparel industries. Within this context, in addition to developing advanced technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications career cluster, students will be expected to develop an advanced technical understanding of the business aspects of fashion, with emphasis on promotion and retailing. Instruction may be delivered through lab-based classroom experiences or career preparation opportunities. (Skyline)

     

     

    Printing and Imaging Technology, I

    Course #                 Grade:                    Credit:

    7377                       9-12                        1

    Prerequisites: None

    Description: The student will study printing and all aspects of the industry, including prepress, press, and finishing and bindery operations. Within this context, in addition to developing technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications career cluster, students will be expected to develop an understanding of the printing industry with a focus on prepress and desktop publishing. (Skyline)

     

     

    Printing and Imaging Technology, I/Printing and Imaging Technology I Lab

    Course #                 Grade:                    Credit:

    7769                       9-12                        2

    Prerequisites: None

    Description: Careers in printing span all aspects of the industry, including prepress, press, and finishing and bindery operations. In addition to developing technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to demonstrate an understanding of the printing industry with a focus on digital prepress and digital publishing.

     

     

    Printing and Imaging Technology II

    Course #                 Grade:                    Credit:

    7378                       10-12                     1

    Prerequisites: Printing and Imaging Technology I

    Description: Careers in printing span all aspects of the industry, including prepress, press, and finishing and bindery operations. Within this context, in addition to developing advanced knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications career cluster, students will be expected to develop an advanced understanding of the printing industry with a focus on press operations. (Skyline)

     

     

    Printing and Imaging Technology II/Printing and Imaging Technology II Lab

    Course #                 Grade:                    Credit:

    7768                       10-12                     2

    Prerequisites: Printing and Imaging Technology I/Printing and Imaging Technology I Lab

    Description: Careers in printing span all aspects of the industry, including prepress, press, and finishing and bindery operations. In addition to developing technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career to demonstrate an understanding of the printing industry with a focus on digital prepress and digital publishing. (Skyline)

     

     

    Practicum in Printing and Imaging Technology First Time Taken

    Course #                 Grade:                    Credit:

    7379                       10-12                     2

    Prerequisites: Printing and Imaging Technology II/Printing and Imaging Technology II Lab  

    Description: Careers in printing span all aspects of the industry, including prepress, press, and finishing and bindery operations. Within this context, in addition to developing advanced technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications career cluster, students will be expected to develop an advanced technical understanding of the printing industry with a focus on finishing and bindery operations and customer-based projects. Instruction may be delivered through lab-based classroom experiences or career preparation opportunities. (Skyline)

     

     

    Extended Practicum in Printing and Imaging Technology

    Course #                 Grade:                    Credit:

    7765                       10-12                     3

    Prerequisites: Printing and Imaging Technology II/Printing and Imaging Technology II Lab  

    Description: Careers in printing span all aspects of the industry, including prepress, press, and finishing and bindery operations. Within this context, in addition to developing advanced technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications career cluster, students will be expected to develop an advanced technical understanding of the printing industry with a focus on finishing and bindery operations and customer-based projects. Instruction may be delivered through lab-based classroom experiences or career preparation opportunities. (Skyline)

     

     

    Professional Communications

    Course #                 Grade:                    Credit:

    7380                       9-12                        .5

    Prerequisites: None

    Description: Professional Communications blends written, oral, and graphic communication in a career-based environment. Careers in the global economy require individuals to be creative and have a strong background in computer and technology applications, a strong and solid academic foundation, and a proficiency in professional oral and written communication. Within this context, students will be expected to develop and expand the ability to write, read, edit, speak, listen, apply software applications, manipulate computer graphics, and conduct Internet research.

     

     

    Digital Audio Technology I

    Course #                 Grade:                    Credit:

    7752                       9-12                        1

    Prerequisites: Recommended Principles of Arts, Audio/Video Technology, and Communications

    Description: Digital Audio Technology I was designed to provide students interested in audio production careers such as audio for radio and television broadcasting, audio for video and film, audio for animation and game design, music production and live sound, and additional opportunities and skill sets. Digital Audio Technology I does not replace Audio Video Production courses but is recommended as a single credit, cocurricular course with an audio production technical emphasis. This course can also be paired with Digital and Interactive Media. Students will be expected to develop an understanding of the audio industry with a technical emphasis on production and critical listening skills.

     

     

    Digital Audio Technology II

    Course                    Grade:                    Credit:

    7751                       10-12                     1

    Prerequisites: Digital Audio Technology I

    Description: Digital Audio Technology II was designed to provide additional opportunities and skill sets for students interested in audio production careers such as audio for radio and television broadcasting, audio for video and film, audio for animation and game design, and music production and live sound. Digital Audio Technology II does not replace Audio Video Production courses but is recommended as a single credit, cocurricular course with an audio production technical emphasis. This course can also be paired with Digital and Interactive Media (DIM). Students will be expected to develop an understanding of the audio industry with a technical emphasis on production and critical listening skills.

     

     

    Video Game Design

    Course #                 Grade:                    Credit:

    7071                       9-12                        1

    Prerequisites: Recommended Principles of Arts, Audio/Video Technology, and Communications

    Description: Video Game Design will allow students to explore one of the largest industries in the global marketplace and the new emerging careers it provides in the field of technology. Students will learn gaming, computerized gaming, evolution of gaming, artistic aspects of perspective, design, animation, technical concepts of collision theory, and programming logic. Students will participate in a simulation of a real video game design team while developing technical proficiency in constructing an original game design.

     

     

    Video Game Programming

    Course #                 Grade:                    Credit:

    6176                       10-12                     1

    Prerequisites: None

    Description: Video Game Programming expands on the foundation created in Video Game Design through programming languages such as: C# programming, XNA game studio, Java, and Android App. In this course, students will investigate the inner workings of a fully functional role-playing game (RPG) by customizing playable characters, items, maps, and chests and eventually applying customizations by altering and enhancing the core game code.

     

     

    Advanced Video Game Programming

    Course #                 Grade:                    Credit:

    6164                       10-12                     1

    Prerequisites: Video Game Programming

    Description: Advanced Video Game Programming students will be introduced to mobile application design and programming using Java and Eclipse for Android devices. Time will be spent learning basic Java programming and working with Android Studio to develop real working apps. Using Unity as an introduction to 3D game development, students will have exposure to and an understanding of: object-oriented programming concepts; game development skill with programs such as Unity; 3D modeling with programs such as Blender; image manipulation with programs such as GIMP; concepts related to the design process; and the ability to communicate and collaborate on group-based projects.