• Principles of Arts, Audio/Video Technology, and Communications

    Course: 7355         Grade: 9-12           Credit: 1

    Prerequisites: None

    Description: Careers in the Arts, Audio/Video Technology, and Communications Career Cluster require a creative aptitude, a strong background incomputer and technology applications, a strong academic foundation, and a proficiency in oral and written communication. Within this context, students will be expected to develop an understanding of the various and multifaceted career opportunities in this cluster and the knowledge, skills, and educational requirements for hose opportunities.

     

    Animation I

    Course: 7361         Grade: 10-12         Credit: 1

    Prerequisites: None

    Description: Careers in animation span all aspects of motion graphics. Within this context, in addition to developing technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an understanding of the history and techniques of the animation industry. 

     

    Animation II

    Course: 7362         Grade: 10-12         Credit: 1

    Prerequisites: None

    Description: Careers in animation span all aspects of motion graphics. Within this context, in addition to developing advanced knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to create two- and three- dimensional animations. The instruction also assists students seeking careers in the animation industry. 

     

    Animation II/Animation II Lab

    Course: 7758         Grade: 10-12         Credit: 2

    Prerequisites: Animation I

    Description: Careers in animation span all aspects of motion graphics. Within this context, in addition to developing advanced knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications career cluster, students will be expected to create two- and three- dimensional animations. The instruction also assists students seeking careers in the animation industry.

     

    Practicum in Animation First Time Taken

    Course: 7072         Grade: 11-12         Credit: 2

    Prerequisites: Animation II/Animation II Lab

    Description: Careers in animation span all aspects of the arts, audio/video technology, and communications industry. Building upon the concepts taught in Animation II, in addition to developing advanced technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an increasing understanding of the industry with a focus on applying preproduction, production, and post-production animation products in a professional environment. Instruction may be delivered through lab-based classroom experiences or career preparation opportunities.

     

    Extended Practicum in Animation First Time Taken

    Course: 7690         Grade: 11-12         Credit: 3

    Prerequisites: Animation II/Animation II Lab

    Description: Careers in animation span all aspects of the arts, audio/video technology, and communications industry. Building upon the concepts taught in Animation II, in addition to developing advanced technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an increasing understanding of the industry preproduction with a focus on applying, production, and post-production animation products in a professional environment Instruction may be delivered through lab-based classroom experiences or career preparation opportunities.

     

    Audio/Video Production I/Audio/Video Production I Lab

    Course: 7761         Grade: 9-12           Credit: 2

    Prerequisites: Principles of Arts,

    Audio. Video Technology, and Communications

    Description: Careers in audio and video technology and film production span all aspects of the audio/video communications industry. Within this context, in addition to developing technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an understanding of the industry with a focus on preproduction, production, and post-production audio and video products. Requiring a lab corequisite for the course affords necessary time devoted specifically to the production and post-production process. 

     

    Audio/Video Production II

    Course: 7364         Grade: 10-12         Credit: 1

    Prerequisites: Audio/Video Production I

    Description: Careers in audio and video technology and film production span all aspects of the audio/video communications industry. Building upon the concepts taught in Audio/Video Production I, in addition to developing advanced knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an advanced understanding of the industry with a focus on preproduction, production, and post-production products. This course may be implemented in an audio format or a format with both audio and video.

     

    Audio/Video Production II/Audio/Video Production II Lab

    Course: 7764         Grade: 10-12         Credit: 2

    Prerequisites: Audio/Video Production I, Audio/Video Production II

    Description: Careers in audio and video technology and film production span all aspects of the audio/video communications industry. Building upon the concepts taught in Audio/Video Production, in addition to developing advanced knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an advanced understanding of the industry with a focus on preproduction, production, and post-production products. Through diverse forms of storytelling and production, students will exercise and develop creativity, intellectual curiosity, and critical thinking, problem-solving, and collaborative skills. This course may be implemented in an audio format or a format with both audio and video. Requiring a lab corequisite for the course affords necessary time devoted specifically to the production and post-production process. 

     

    Practicum in Audio Video Production

    Course: 7365         Grade: 11-12         Credit: 2

    Prerequisites: Audio/Video Production II/Audio/Video Production II Lab

    Description: Careers in audio/video production span all aspects of the audio/video communications industry. Building upon the concepts taught in Audio/Video Production II and its corequisite Audio/Video Production II Lab, in addition to developing advanced technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an increasing understanding of the industry with a focus on applying preproduction, production, and post-production audio and video products in a professional environment. This course may be implemented in an advanced audio/video or audio format. Instruction may be delivered through lab-based classroom experiences or career preparation opportunities. 

     

    Extended Practicum in Audio/Video Production

    Course: 7691         Grade: 11-12         Credit: 3

    Prerequisites: Audio/Video Production II/Audio/Video Production II Lab

    Description: Careers in audio/video production span all aspects of the audio/video communication s industry. Building upon the concepts taught in Audio/Video Production II and its corequisite Audio/Video Production II Lab, in addition to developing advanced technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an increasing understanding of the industry with a focus on applying preproduction, production, and post-production audio and video products in a professional environment. This course may be implemented in an advanced audio/video or audio format Instruction may be delivered through lab-based classroom experiences or career preparation opportunities. 

     

    Graphic Design & Illustration I

    Course: 7367         Grade: 10-12         Credit: 1

    Prerequisites: Principles of Arts, Audio. Video Technology, and Communications

    Description: Careers in graphic design and illustration span all aspects of the advertising and visual communications industries. Within this context, in addition to developing knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications career cluster, students will be expected to develop an understanding of the industry with a focus on fundamental elements and principles of visual art and design.

     

    Graphic Design and Illustration I/ Graphic Design and Illustration I Lab

    Course: 7083         Grade: 10-12         Credit: 2

    Prerequisites: Principles of Arts, Audio. Video Technology, and Communications

    Description: Careers in graphic design and illustration span all aspects of the advertising and visual communications industries. Within this context, in addition to developing knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an understanding of the industry with a focus on fundamental elements and principles of visual art and design.

     

    Graphic Design & Illustration II

    Course: 7368         Grade: 10-12         Credit: 1

    Prerequisites: Graphic Design and Illustration I

    Description: Careers in graphic design and illustration span all aspects of the advertising and visual communications industries. Within this context, in addition to developing advanced technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an advanced understanding of the industry with a focus on mastery of content knowledge and skills. 

     

    Graphic Design and Illustration II/ Graphic Design and Illustration II Lab

    Course: 7084         Grade: 10-12         Credit: 2

    Prerequisites: Graphic Design and Illustration I

    Description: Careers in graphic design and illustration span all aspects of the advertising and visual communications industries. Within this context, in addition to developing advanced technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an advanced understanding of the industry with a focus on mastery of content knowledge and skills.

     

    Practicum in Graphic Design and Illustration First Time Taken

    Course: 7369         Grade: 10-12         Credit: 2

    Prerequisites: Graphic Design and Illustration II/ Graphic Design and Illustration II Lab

    Description: Careers in graphic design and illustration span all aspects of the advertising and visual communications industry. Within this context, in addition to developing technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop a technical understanding of the industry with a focus on skill proficiency. Instruction may be delivered through lab-based classroom experiences or career preparation opportunities.

     

    Extended Practicum in Graphic Design and Illustration First Time Taken

    Course: 7556         Grade: 10-12         Credit: 3

    Prerequisites: Graphic Design and Illustration II/ Graphic Design and Illustration II Lab

    Description: Careers in graphic design and illustration span all aspects of the advertising and visual communications industry. Within this context, in addition to developing technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop a technical understanding of the industry with a focus on skill proficiency. Instruction may be delivered through lab-based classroom experiences or career preparation opportunities.

     

    Commercial Photography I

    Course: 7371         Grade: 9-12           Credit: 1

    Prerequisites: None

    Description: Careers in commercial photography require skills that span all aspects of the industry from setting up a shot to delivering products in a competitive market. In addition to developing knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an understanding of the commercial photography industry with a focus on creating quality photographs.

     

    Commercial Photography I/Commercial Photography I Lab

    Course: 7772         Grade: 9-12           Credit: 2

    Prerequisites: None

    Description: Careers in commercial photography require skills that span all aspects of the industry from setting up a shot to delivering products in a competitive market. In addition to developing knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an understanding of the commercial photography industry with a focus on creating quality photographs. 

     

    Commercial Photography II

    Course: 7372         Grade: 10-12         Credit: 1

    Prerequisites: Commercial Photography

    Description: Careers in commercial photography span all aspects of the industry from setting up a shot to delivering products in a competitive market. In addition to developing advanced technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an advanced technical understanding of the commercial photography industry with a focus on producing, promoting, and presenting professional quality photographs.

     

    Commercial Photography II/ CommercialPhotography II Lab

    Course: 7773         Grade: 10-12         Credit: 2

    Prerequisites: Commercial Photography

    Description: Careers in commercial photography span all aspects of the industry from setting up a shot to delivering products in a competitive market. In addition to developing advanced technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an advanced technical understanding of the commercial photography industry with a focus on producing, promoting, and presenting professional quality photographs. 

     

    Practicum in Commercial Photography First Time Taken

    Course: 7770         Grade: 10-12         Credit: 2

    Prerequisites: Commercial Photography I/Commercial Photography I Lab

    Description: Careers in commercial photography span all aspects of the industry from setting up a shot to delivering products in a competitive market. In addition to developing advanced technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an advanced technical understanding of the commercial photography industry with a focus on producing, promoting, and presenting professional quality photographs. 

     

    Extended Practicum in Commercial Photography First Time Taken

    Course: 7771         Grade: 10-12         Credit: 2

    Prerequisites: Commercial Photography I/Commercial Photography I Lab

    Description: Careers in commercial photography span all aspects of the industry from setting up a shot to delivering products in a competitive market. In addition to developing advanced technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an advanced technical understanding of the commercial photography industry with a focus on producing, promoting, and presenting professional quality photographs. 

     

    3-D Modeling and Animation

    Course: 2711         Grade: 9-12           Credit: 1

    Prerequisites: Technology Applications or equivalent knowledge and skills

    Description: Student will create and manipulate computer images in a virtual three-dimensional (3D) environment. Student will explore applicability to careers including criminal justice, crime scene and legal applications, construction and architecture, engineering and design and the movie and game industries.

     

    Digital Communications in the 21st Century

    Course: 2682         Grade: 9-12           Credit: 1

    Prerequisites: Technology Applications or equivalent knowledge and skills

    Description: Students prepare for the societal demands of increased civic literacy, independent working environments, global awareness, and the mastery of a base set of analysis and communication skills. Students will be expected to design and present an effective product, based upon well- researched issues, in order to thoughtfully propose suggested solutions to authoritative stakeholders. This “process and product” approach provides students with an authentic platform to demonstrate effective application of multimedia tools within the contexts of global communication and collaborative communities.

     

    Web Game Development

    Course: 2683         Grade: 11-12         Credit: 1

    Prerequisites: Web Design

    Description: Web Game Development will allow students to demonstrate creative thinking, develop innovative strategies, and use digital and communication tools necessary to develop fully functional online games. Web Game Development has career applications for many aspects of the game industry, including programming, art principles, graphics, web design, storyboarding and scripting, and business and marketing. The six strands include creativity and innovation; communication and collaboration; research and information fluency; critical thinking; problem solving, and decision making; digital citizenship; and technology operations and concepts.

     

    Mobile Application Development

    Course: 2689         Grade: 9-12           Credit: 1

    Prerequisites: None

    Description: Mobile Application Development will foster students creativity and innovation by presenting opportunities to design implement and deliver meaningful projects using mobile solve problems presented throughout the course. Through data analysis, students will identify task requirements, plan search strategies, and use software development and skills that support the work of individuals and groups in solving problems, students will select the technology appropriate for the task, synthesize knowledge, create solutions practicing integrity and respect. Students will gain an understanding of the principles of mobile applications development through the study of development platforms and programming.

     

    Fashion Design I

    Course: 7374         Grade: 10-12         Credit: 1

    Prerequisites: Fashion Design I

    Description: Careers in fashion span all aspects of the textile and apparel industries. Within this context, in addition to developing technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an understanding of the fashion industry with an emphasis on design and construction. 

     

    Fashion Design I/Fashion Design I Lab

    Course: 7059         Grade: 10-12         Credit: 2

    Prerequisites: Principles of Arts, Audio/Video Technology, and Communications

    Description: Careers in fashion span all aspects of the textile and apparel industries. Within this context, in addition to developing technical knowledge and skills needed for success in the Arts, Audio/Video 68 Technology, and Communications Career Cluster, students will be expected to develop an understanding of the fashion industry with an emphasis on design and construction. 

     

    Fashion Design II

    Course: 7375         Grade: 11-12         Credit: 1

    Prerequisites: Fashion Design I

    Description: Careers in fashion span all aspects of the textile and apparel industries. Within this context, in addition to developing technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an understanding of the fashion industry with an emphasis on design and construction.

     

    Fashion Design II/Fashion Design II Lab

    Course: 7061         Grade: 11-12         Credit: 2

    Prerequisites: Fashion Design I

    Description: Careers in fashion span all aspects of the textile and apparel industries. Within this context, in addition to developing technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications Career Cluster, students will be expected to develop an understanding of the fashion industry with an emphasis on design and construction. 

     

    Practicum in Fashion Design First Time Taken

    Course: 7376         Grade: 11-12         Credit: 2

    Prerequisites: Fashion Design II/Fashion Design II Lab

    Description: In this course, students study all aspects of the textile and apparel industries. Within this context, in addition to developing advanced technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications career cluster, students will be expected to develop an advanced technical understanding of the business aspects of fashion, with emphasis on promotion and retailing. Instruction may be delivered through lab-based classroom experiences or career preparation opportunities. 

     

    Extended Practicum in Fashion Design

    Course: 7063         Grade: 11-12         Credit: 3

    Prerequisites: Fashion Design II/Fashion Design II Lab

    Description: In this course, students study all aspects of the textile and apparel industries. Within this context, in addition to developing advanced technical knowledge and skills needed for success in the Arts, Audio/Video Technology, and Communications career cluster, students will be expected to develop an advanced technical understanding of the business aspects of fashion, with emphasis on promotion and retailing. Instruction may be delivered through lab-based classroom experiences or career preparation opportunities. 

      

    Digital Audio Technology II

    Course: 7751         Grade: 10-12         Credit: 1

    Prerequisites: Digital Audio Technology I

    Description: Digital Audio Technology II was designed to provide additional opportunities and skill sets for students interested in audio production careers such as audio for radio and television broadcasting, audio for video and film, audio for animation and game design, and music production and live sound. Digital Audio Technology II does not replace Audio Video Production courses but is recommended as a single credit, cocurricular course with an audio production technical emphasis. This course can also be paired with Digital and Interactive Media (DIM). Students will be expected to develop an understanding of the audio industry with a technical emphasis on production and critical listening skills.

     

    Digital Audio Technology I

    Course: 7752         Grade: 9-12           Credit: 1

    Prerequisites: Principles of Arts, Audio/Video Technology, and Communications

    Description: Digital Audio Technology I was designed to provide students interested in audio production careers such as audio for radio and television broadcasting, audio for video and film, audio for animation and game design, music production and live sound, and additional opportunities and skill sets. Digital Audio Technology I does not replace Audio Video Production courses but is recommended as a single credit, cocurricular course with an audio production technical emphasis. This course can also be paired with Digital and Interactive Media. Students will be expected to develop an understanding of the audio industry with a technical emphasis on production and critical listening skills.

     

    Video Game Design

    Course: 7071         Grade: 9-12           Credit: 1

    Prerequisites: Principles of Arts, Audio/Video Technology, and Communications

    Description: Video Game Design will allow students to explore one of the largest industries in the global marketplace and the new emerging careers it provides in the field of technology. Students will learn gaming, computerized gaming, evolution of gaming, artistic aspects of perspective, design, animation, technical concepts of collision theory, and programming logic. Students will participate in a simulation of a real video game design team while developing technical proficiency in constructing an original game design.

     

    Video Game Programming

    Course: TBD           Grade: 10-12         Credit: 1

    Prerequisites: None

    Description: Video Game Programming expands on the foundation created in Video Game Design through programming languages such as: C# programming, XNA game studio, Java, and Android App. In this course, students will investigate the inner workings of a fully functional role- playing game (RPG) by customizing playable characters, items, maps, and chests and eventually applying customizations by altering and enhancing the core game code.

     

    Advanced Video Game Programming

    Course: 6164         Grade: 10-12         Credit: 1

    Prerequisites: Video Game Programming

    Description: Advanced Video Game Programming students will be introduced to mobile application design and programming using Java and Eclipse for Android devices. Time will be spent learning basic Java programming and working with Android Studio to develop real working apps. Using Unity as an introduction to 3D game development, students will have exposure to and an understanding of: object-oriented programming concepts; game development skill with programs such as Unity; 3D modeling with programs such as Blender; image manipulation with programs such as GIMP; concepts related to the esign process; and the ability to communicate and collaborate on group-based projects.

     

    Digital Art and Animation

    Course: 2692         Grade: 9-12           Credit: 1

    Prerequisites: Technology Applications and RECOMMENDED: Art, Level I

    Description: Students in this course will produce various real- world projects and animations. Projects relate to careers such as graphic design, advertising, web design, animation, corporate communications, illustration, character development, script writing, storyboarding, directing, producing, inking, project management, editing, and the magazine, television, film, and game industries.

     

    3-D Modeling and Animation

    Course: 2711         Grade: 9-12           Credit: 1

    Prerequisites: Art I

    Description: 3-D Modeling and Animation consists of computer images created in a virtual three-dimensional (3-D) environment. 3-D Modeling and Animation has applications in many careers, including criminal justice, crime scene, and legal applications; construction and architecture; engineering and design; and the movie and game industries. Students in this course will produce various 3-D models of real-world objects. The six strands include creativity and innovation; communication and collaboration; research and information fluency; critical thinking; problem solving, and decision making; digital citizenship; and technology operations and concepts.

     

    Digital Communications in the 21st Century

    Course: 2682         Grade: 9-12           Credit: 1

    Prerequisites: Technology Applications or equivalent knowledge and skills

    Description: Students prepare for the societal demands of increased civic literacy, independent working environments, global awareness, and the mastery of a base set of analysis and communication skills. Students will be expected to design and present an effective product, based upon well- researched issues, in order to thoughtfully propose suggested solutions to authoritative stakeholders. This “process and product” approach provides students with an authentic platform to demonstrate effective application of multimedia tools within the contexts of global communication and collaborative communities.

     

    Digital Design and Media Production

    Course: 2686         Grade: 10-12         Credit: 1

    Prerequisites: Technology Applications or Teacher Recommendation

    Description: Digital Design and Media Production will allow students to demonstrate creative thinking, develop innovative strategies, and use communication tools in order to work effectively with others as well as independently. Students develop desktop publishing, digital photography and multimedia skills through the creation and editing of print media, digital photographs and digital video. This course is recommended for students in grades 10-12.

     

    Game Programming & Design

    Course: 2691         Grade: 9-12           Credit: 1

    Prerequisites: Algebra 1

    Description: In this computer science course, students design, implement and present meaningful programs through a variety of media. Students identify task requirements, plan search strategies and use programming concepts to access, analyze, and evaluate information needed to design games. This course is recommended for students in grades 10-12.

     

    Web Game Develpoment

    Course: 2683         Grade: 11-12         Credit: 1

    Prerequisites: Web Design

    Description: Web Game Development will allow students to demonstrate creative thinking, develop innovative strategies, and use digital and communication tools necessary to develop fully functional online games. Web Game Development has career applications for many aspects of the game industry, including programming, art principles, graphics, web design, storyboarding and scripting, and business and marketing. The six strands include creativity and innovation; communication and collaboration; research and information fluency; critical thinking; problem solving, and decision making; digital citizenship; and technology operations and concepts.