Students engage in multiple types of learning experiences on any given day or class period. Eg., project-based learning with a peer group, virtual learning via adaptive software, independent work (e.g., independent reading or writing), etc. Learning experiences are authentic (real-world) and relevant to students’ interests and aspirations. E.g., a group project may address the essential question, Education can play an important role in shaping individuals’ norms and values. In what way can the content of education contribute to building more sustainable and resilient societies?